

That aside, this system went from 2.74TB to 1.55TB CD still needs to be converted to ISO before compressing to CSO. I have only compressed the DVD games however. Sony PS2 - Not CHD, but since we discussed compression… I compressed to CSO using the methods discussed previously. Sony Playstation - CHD easily made the largest impact here, went from 461GB to 266GB Sega Saturn - I actually added a WHOLE BUNCH of JP games to the system, but even so… Compressed from 120GB to 80.3 Sega CD - Compressed from 70.9GB to 37.2GB Secondly, the systems that received compression… I’ll revisit in the future so I can clean up and move just what I need over… but good god. Given their complex structure and the fact that most of the games worth playing have ‘acceptable’ console ports using better emulators made them more or less ‘excessive’. I just don’t care that much for these titles. The files backed up on my 8TB desktop drive. Also, and more importantly even, if it’s worth switching from Reicast to ReDream for this process anyway.Īrcade - MAME files… I have removed this system temporarily from my system. Sega Dreamcast - Was never able to find out if you can just convert the CHD format from old to new, or if you’d need to extract, then reconvert again.

Panasonic 3DO - Not compatible with CHD’s, far as I can tell. (Though, since then I switched to the SuperGrafx core instead as I FINALLY got it to run Arcade CD-ROM^2 games… I’ll have to try this system again. However, I wasn’t able to get CHD compressed games to work with the core. I edited the AHK file for it’s module, which fixed that problem. NEC TurboGrafx-CD - Initially told by RocketLauncher that this core doesn’t support CHD. Also ran into some interesting issues as well. Like… MASSIVE amounts of data has been saved here. I compressed a large number of games and it made a HUGE difference.

Just wanted to come back and touch base on this topic.
